Author Topic: ALERT! ALERT! Pull up! - CLAIMED  (Read 426 times)

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Offline Arrun Dihsar

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ALERT! ALERT! Pull up! - CLAIMED
« on: July 31, 2018, 12:22:15 am »
Mission Title: ALERT! ALERT! Pull up!

Summary: YourShip is performing a routine spacecraft landing instruction when the landing craft declares an emergency and desperately tries not to crash, however -due to pilot, mechanical, or computer error- the shuttle crashes into the shuttlebay. The results in heavy damage to the ship and an emergency in the shuttlebay. The crew is mobilized into a Red Alert not involving combat to save the crew of the shuttlecraft and preserve the ship from further damage.


Start Point: Shuttlecraft full of passengers is approching the Yourship for a routine landing; just another day.
End Point: Crashed Shuttlecraft is evacuated, all fires put out, situation under control.



Story Beats

1: "This is Shuttlecraft Zero-One requesting landing clearance": A shuttlecraft full of passengers is approaching the YourShip and requests clearance to land. Crew is having a normal day, nothing strange yet.

2: "WARNING! Impulse Engines Compromised": The shuttlecraft pilot is now aware something is wrong with the shuttle, but not exactly how serious it is. They advise the YourShip of an audible warning from their shuttlecraft computer and are trying to prevent the disaster that is coming.

3: The Explosion: A part of the shuttle suddenly explodes and their Distress Beacon is Activated, their pilot calling out "mayday mayday" The shuttle cannot abort landing without endangering all the passengers aboard and/or leaving the shuttle to crash into the Yourship. The YourShip is on Red Alert as there is a present crisis endangering the ship. The crew mobilizes for the coming disaster.

4: Coming in Hot: The Shuttlecraft pilot, with the help of the Crew of the YourShip, try to save the shuttlecraft from crashing, but the shuttlecraft is too damaged (or the pilot that bad) and it crashes into the shuttlebay. Likely a "All hands Brace for impact" moment.

5: Shuttle Down: Shuttlecraft 01 has crashed and is non-responsive to hails from the YourShip. The Shuttlecraft's power systems are compromised and the crew aboard are either dead or incapacitated. The YourShip crew must hurry to prevent the shuttle from exploding and to save the passengers aboard. The Yourship also suffered some damage from the crash and the neighboring decks will likely need damage control teams to respond.

6: Passengers and Crew are rescued, but the shuttle is still a danger to the Yourship. It either needs to be put off the ship before it explodes or its condition must be stabilized.

7: Shuttlecraft is taken care of and the crew is left with repairing what damage & causalities have been done to the YourShip

8: Some of the early stages of accident investigation is started; the passengers of the shuttle are safe; the shuttlecraft is no longer a danger to the YourShip; the YourShip's damage and casualties are under control.



Department Overview:
Science: Likely the first to notice something is wrong with shuttlecraft 01 from sensors; science staff become vital aides in dealing with the crashed Shuttlecraft and possibly figuring out what went wrong.

Medical: A shuttlecraft full of injured...flight crew incapacitated (or dead)...and the injured aboard the YourShip from the crash.
 
Flight: During the call to mayday they likely are giving flight advice to the flight crew of the shuttlecraft. (For added danger, have a member of flight be one of the people flying the shuttle!). Will be working with science and engineering to help deal with the crashed shuttlecraft.

Sec/Tac: Likely mobilizing security teams to form a perimeter of the damaged areas of the YourShip and aiding in rescue efforts. Also looking into what caused the crash in the first place.

Engineering: Damage Control for damage done to the YourShip and dealing with the crashed Shuttlecraft.

Ops: First one to be communicating with the ShuttleCraft and is the first one to be aware of the emergency; has to advise the ship of the emergency and help mobilize the ship to deal with the crash. Organizing damage control efforts.

Optional: Some of the passengers aboard the shuttle can be crew members who are caught up in the crash. Maybe an Admiral feels like going for a ride?
« Last Edit: July 31, 2018, 01:29:21 am by Naira »

Offline Naira

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Re: ALERT! ALERT! Pull up!
« Reply #1 on: July 31, 2018, 01:23:16 am »
Claimed for SBC.

I may have to upgrade this from shuttlecraft to a larger ship and with it a larger explosion.

Offline Arrun Dihsar

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Re: ALERT! ALERT! Pull up! - CLAIMED
« Reply #2 on: July 31, 2018, 01:33:52 am »
Oh hecks yeah, Starbase can have a full on starship crash into the dock...bigger disaster and all that.

Okay I realize I am cheering for bigger boom, but still, good claim Captain.

Offline Naira

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Re: ALERT! ALERT! Pull up! - CLAIMED
« Reply #3 on: July 31, 2018, 01:07:30 pm »
I'm not sure yet when we'll run it, but you are welcome to join us when we do. You can crash another ship if you want.

Offline Arrun Dihsar

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Re: ALERT! ALERT! Pull up! - CLAIMED
« Reply #4 on: July 31, 2018, 11:11:40 pm »
Be more than happy to crash in. :D

Not sure how the guest star would work but yeah. :)

 

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