Mission: HAZMAT

Started by Jettis Jyur, July 31, 2018, 11:55:27 PM

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Jettis Jyur

Mission Title: Mission: HAZMAT
Synopsis: {Base/Ship} is in the middle of a routine scan, when they receive a hail from an unknown vessel asking for help. While answering the distress call, they discover the ship is being chased by another ship, and beg to dock on the Ship/Base. But what starts as a good deed turns into a violation of the Prime Directive when they discover these are a couple of kids from a non-Warp-Capable species.

Starting Point: Ship or Starbase encounters distress call
End Goal: A) sacrifice children to save ship or B) save kids and narrowly survive, later figure out where to place them.
Story points that must be passed?:
-Answer the call and allow the shuttle to dock
-Realize shuttle is not identified, and has no discernable warp core
-Attempt to speak and reason with the boys' pursuers; They refuse to make contact
-People who are in the presence of the leader for more than a few hours grow deathly sick
-After several unsuccessful attempts to avoid the pursuing ship, they make contact. Without explaining the situation at all, they demand the Ship/Starbase return the children, or the Ship/Base will be destroyed.
-As a show of power, they disable the shields, leaving them defenseless
-The children are discovered to be getting ill as well, albeit slower than their humanoid companions.
-After one falls into a coma and is rushed to sickbay, it's discovered he was carrying a damaged antimatter radioweapon.
-With a rapidly failing containment unit, the crew must abandon it as quickly as possible, save the ship and their Ship/Base, and revives the boy to ask questions
-It is discovered it is an experimental suicide bomb, that if fully functioning could destroy a city in seconds. The catch was it could only be detonated manually, and the ship transporting them was raided
-The Ship/Base must either negotiate with the enemies, or destroy them before it takes the whole Ship/Base in flames
-The boys are discharged, and their outcome decided
Departments: (To make sure everyone has something to do.)
- Flight: Flying shuttle for Starbase, or ship for Starship
- Engineering: Take over hilariously unqualified jobs, try to match weapons with the antagonists
- Operations:Try to outrun, outsmart, or out maneuver antagonists
- Security and tactical: Escort the group of kids as well as their shuttle - likely to fall ill on the job
- Medical: Find an explanation for people suddenly obtaining radiation sickness,treatments
- Science: Find an explanation, help to deal with the weapon of mass destruction


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